Kamis, 02 Februari 2012

Call of Juarez: Bound in Blood

About a year and a half ago, Techland and Ubisoft introduced a game called Call of Juarez, a game with a cowboy theme memilikki type first-person shooter game. With the intention of seeking the lost gold of Juarez, players will be introduced with the main character named Reverend Ray, who capitalize a holy book in one hand and a revolver in one hand. The Reverend memilikki a pretty unique ability. He can freeze enemies and make it continue to deliver it to the natural enemies there.

Now, Techland and Ubisoft re-create the game with the same title, but this time it is a prequel titled Call of Juarez: Bound to Blood who will narrate the story of Ray with his brother. Same with the first game, gamers can choose between two characters. This time, you will get the freedom to use Ray or his brother, Thomas. Both characters are each unique capabilities memilikki and they can do in combat. Later, there will be a particular arena in which you must choose to use a particular character.

In his family, Ray seems to be regarded as the tip of the spear. We say so because Ray just being able to withstand substantial damage and despite being injured, could still firing his weapon. Ray will also be armed with dynamite and shotgun as the fight. While Thomas memilikki posture is smaller than the Ray and Thomas rely on pistols and rifles as well as using a knife that can he used to kill enemies silently. Well, with this difference, it's definitely not a gamer if you have to be fluent and clever strategizing to use their computers.

The main story within the story more or less like this. At one point, McCall brothers are involved in a fight in the Confederate Army at the Chattahoochee River. Because of the threats to his family and his homeland after an all-out battle, the brothers then left the army and trying to protect their land. Because of this, the brothers were constantly being chased and when in her escape attempt, they also pass through Mexico and the Wild West in his quest to find gold and also get the freedom.

No matter whichever character you choose, every time you manage to kill the enemy, you will fill in later concentration meter you can use to slow down time and instantly kill multiple enemies at once. Sounds a bit unfair is not it? Ubisoft therefore provide a feature that would limit these advantages. Once your meter is full, you memilikki sixty seconds to remove that ability. If not, then the meter will disappear.

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